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Messages - JRSofty

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16
General SMFShop Discussion / Re: problem in item/steal.php
« on: April 03, 2007, 04:41:27 pm »
What error are you getting?

17
I saw this PHP Class posted here http://www.phpclasses.org/browse/package/3787.html

And I thought maybe it would be an idea for working around the cronjob issue. Cronjobs aren't always user friendly and something internally based might be the trick.

Currently I'm a bit busy with the SMFBot project so I really don't have the time to check the feasibility to convert this class into an SMFShop Mod. But I figure someone might be willing to take a look at it.

18
General SMFShop Discussion / Re: Some Ideas I'm kicking around...
« on: March 30, 2007, 09:35:09 pm »
Yeah I saw the post a couple of days ago.

I might have to play with it for my own site. (not that I have a really active site but you never know when your members want to use it :lol:)

19
Items / Re: Personal Interest Rates Item Available.
« on: March 30, 2007, 07:19:52 pm »
If anyone wants a demo of it in action they can check it out at my homepage

20
Items / Personal Interest Rates Item Available.
« on: March 27, 2007, 10:19:20 pm »
How would you like to give your users a chance to better their interest rates?

Now you can with the Personal Interest Rate project for SMFShop found here: http://intresthike.dev.dansoftaustralia.net/

Version 1.1 only adds the capability of personal interest rates and one item for buying increases.

Version 1.2 RC1 is currently out that gives two items. The original for buying an increase and the second one allows you to gamble for a better increase (administrator can set the values of both items). As well as allowing you to see your own personal interest rate bonus that it added on top of the bank interest.

I'm currently looking for people who are interested in testing the RC1 and giving me some feed back.

Enjoy

21
General SMFShop Discussion / Re: Credit for member activity?
« on: March 26, 2007, 05:31:54 am »
The problem with that is the need for a Cronjob.

Could there be a way to actually do this without a cron job?

22
General SMFShop Discussion / Re: Some Ideas I'm kicking around...
« on: March 25, 2007, 05:32:30 pm »
The Multiple Bank Accounts would be kind of neat, that is if a member robs the bank that you don't lose ALL your money from the other bank accounts.

That was what I was thinking.

Quote
1. Multiple Bank Accounts. You could have different bank accounts and different interest rates for each?
Sounds nice, but how would it work? Would there be a seperate table for bank accounts?
Yes, it would have to. To do it as a mod would be a major hack of the SMFShop. It'll take me some time to perfect it so that it doesn't effect the shop functions too much. Basically when a new member registers a new bank account would be added to the table. This would be their default bank account. Then if they wanted another bank account they could add one (or we could make this an item allowing them only to have a new bank account after they pay for it). The default bank account would be the one open for attack by a Rob the bank, attack however other accounts wouldn't be (or not at first )
"2. Rob the Bank item."

We already have that one?

Do we? I hadn't seen it? If you could point it out to me that would be great.

23
General SMFShop Discussion / Some Ideas I'm kicking around...
« on: March 23, 2007, 05:23:45 pm »
I've got several ideas I'm kicking around in my head for enhancement mods, and items for SMFShop was wondering if anyone would be interested in having something like these in their shop system.

1. Multiple Bank Accounts. You could have different bank accounts and different interest rates for each?
2. Rob the Bank item.
3. Steal Item. Don't just steal some money take something from their inventory (really surprised no one thought of this yet).

If you like any of these ideas let me know. I'll see if I can get a project started on Daniel's development site and start building them.

24
Actually I like the idea of a text box as it is simple solution. I don't know if a dropdown box would work that well.

25
I was wondering if this is possible and if not can it be possible in the future.

Basically I would like to give the user a chance to buy say 3 times change other user's display name (if there are three in stock, and they have enough money). The current way of buying the item and then going back and buying it again and then going back and buying it a third time really seems to be a bit of a waste.

26
General SMFShop Discussion / Re: Bug Report: SMF 3.0 on SMF 1.1
« on: January 20, 2007, 11:12:07 pm »
That is what I ended up doing, and there were no ; anywhere not even in the message.

I just thought you should know that there is a problem. I found work arounds.

27
General SMFShop Discussion / Re: Bug Report: SMF 3.0 on SMF 1.1
« on: January 19, 2007, 10:32:04 pm »
It seems only to effect the Email Admin item.

No semi-colons(; ) were used in the email address, description, or name.

It only seems to cause a problem when editing an already existing item, if I create a brand new item of Email Admin type and set the category there it works correctly.


28
General SMFShop Discussion / Bug Report: SMF 3.0 on SMF 1.1
« on: January 19, 2007, 04:08:11 pm »
When attempting to edit an already existing item so that it is in a category I get an Error saying Hacking Attempt.

The item in question was an Email the Admin item. The error happened when I submitted the form.

29
Just to clarify what you are looking for

 you want to send an email with a generated (not static) link for some sort of Authentication item?

30
General SMFShop Discussion / Re: purchase alerts?
« on: August 13, 2006, 05:00:07 am »
Yep that's how I use it as well. I really don't like the idea of the programming changing someone's user group to something special automatically.

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