Ok. Awesome thanks.
Food and cage are easy to code, I just havn't done it yet.
Basically, food should increase the hunger and happy by values(ones hopefully set by the admin). Users, on use, will be asked which pet they want to feed.
Cage will increase the maxpets value in the member database by one. It will include a preset "Maxmaxpets" which puts a maximum on the number of maxpets(so like, say you want a user to have no more than three pets but start with one pet. You set maxmaxpets at three for the cage item. Or, if you want each pet to cost progressivly more, you make multiple cages each with a higher maxmaxpets value).
My plan is to finish coding these items, add the loadLanguage line, and release the 0.0 version tonight. I'll then keep it here for a couple of months as people find any holes in it and I make it easier to add and manage pets. Once that is all done, I'll submit the 1.0 version to the official smf mods website.
Also keep in mind that I will probably, for ease of use, remain with SMF Shop 3.0 and SMF 1.1.2 for the time being, unless any large updates are released, simply because I really don't want to manage multiple updates nor trying to fix it so that it works with the newer update. I mean, once it is at a more done stage I can update it, but I probably won't before then. =)
Anyways, I'll hopefully be creating an actual topic for it later tonight =)
Edit: Oops. I forgot to replace the uninstallscript. Thus I just cleared all my shop databases. I can't uninstall smfshop because it can't delete the databases, and I can't uninstall smfshop pets for the same reason. I aslo cannot reinstall either. This is why you use a test forum, XD. Meebee have it fixed now.