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Items / Re: Arcade Pass Item and SMF Arcade Integration
« on: April 05, 2007, 08:07:58 pm »
I use this mod a lot so I'll take the liberty of answering without waiting for Hambil:
Yes...exactly that. Permissions are cumulative...if you have additional permissions set up as well as the pass then to play a member will have to fulfil all the permissions.
No...maybe you can persuade Daniel to make that part of the shop mod...BTW the shop mod doesn't tell you when you get credits for posting either and that would, presumably, be part of the same system were it to be added.
Again this would have to be part of the shop system rather than the arcade pass mod...for instance you can't tell that somebody has bought and is using any other mod unless it makes a visible (to you) alteration.
On my own forums I keep the number of passes down to just over the number of members then let some buy several and put them up as trade items for an inflated price. Once more than 5% of the members can't afford to pay for a pass I add some more to the shop...it makes life interesting as for a time those who were offering passes to trade made a killing but then their stock loses its value when supply and demand get more into line.
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I have all my games set up with different groups able to access, if I switch off 'game permissions' so that permissions says 'none' then use your arcade pass, will that mean that you only need to purchase the pass to play?
(I dont want to have to go through all the games and uncheck boxes)
Yes...exactly that. Permissions are cumulative...if you have additional permissions set up as well as the pass then to play a member will have to fulfil all the permissions.
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Does it tell you anywhere that you are getting money from the shop? I've been testing it but I dont see anything when you get a high score to say that you are being rewarded - though I am.
No...maybe you can persuade Daniel to make that part of the shop mod...BTW the shop mod doesn't tell you when you get credits for posting either and that would, presumably, be part of the same system were it to be added.
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Another question, is there any way to tell who is using an arcade pass?
If they buy it and its in their inventory ,no worries, I can see that, but if they use the item, then it disappears from their inventory.
I just wondered how I can tell who bought the passes and is using them, and how long they have access for, as I have several passes available?
Again this would have to be part of the shop system rather than the arcade pass mod...for instance you can't tell that somebody has bought and is using any other mod unless it makes a visible (to you) alteration.
On my own forums I keep the number of passes down to just over the number of members then let some buy several and put them up as trade items for an inflated price. Once more than 5% of the members can't afford to pay for a pass I add some more to the shop...it makes life interesting as for a time those who were offering passes to trade made a killing but then their stock loses its value when supply and demand get more into line.