Hello,
We are running the latest SMFShop version with SMF 1.1.5
I have added an item (the random money item) and created the amounts of -1000 and 1000 A user uses the item and loses 575 credits. But he doesn't have enough credits in his pocket to pay that amount so the system tells him that he doesn't have enough money in his pocket to pay it so it came out of his bank account. The problem here is that he didn't have any money in his bank account so it didn't take anything. I think it should have removed what ever pocket credits he had and then created a negative amount for the remaining balance that he would have to regain by posting on the forum.
The other problem is the Steal Money item. When we use this item these are the problems:
1. We use the name finder and input a name, the username is found. When we click on it, it doesn't transfer to the main page.
2. We then just copy and paste it into the main page on whom we wish to steal the money from, when we hit submit, we are told that the user entered does not exist when we know that he does.
Can anybody help me to fix these two bugs so that it works correctly?
Other than that, it's a great fun system for our users for silly things like our Pet Rock Limited edition collection that our users try to collect each one, we make them limited editions to entice them into trading them later on for more credits than they paid and it works pretty good so far.
So anyway, if anybody can help me to fix the two supposed bugs, I'd sure appreciate it as the smfshop doesn't have a whole lot of really fun items like the steal credits one so it would be nice if we could actually get it to function as well as the random money putting the user into the negative amounts else they just keep buying more 1000 credit random money items when they know they don't have enough to pay if they lose.
Thanks for your time.