Author Topic: Pet Central Images Not Showing Up  (Read 4633 times)

TexasBartender

  • Guest
Pet Central Images Not Showing Up
« on: April 17, 2007, 01:12:57 pm »
If I go to the hatchery I can see the pets image, When I bought a pet and when looked in pet central at my pet there has no image.

I need some help please

Offline perplexed

Re: Pet Central Images Not Showing Up
« Reply #1 on: April 17, 2007, 08:24:58 pm »
Estne volumen in toga, an solum tibi libet me videre?

TexasBartender

  • Guest
Re: Pet Central Images Not Showing Up
« Reply #2 on: April 18, 2007, 05:41:01 am »
that topic has to much post thats why I started a new one and I have looked there already and nothing helped

Offline perplexed

Re: Pet Central Images Not Showing Up
« Reply #3 on: April 18, 2007, 10:53:32 pm »
ok then,no worries, but clicking on that link takes you to the actual post not the topic  :)
Estne volumen in toga, an solum tibi libet me videre?

TexasBartender

  • Guest
Re: Pet Central Images Not Showing Up
« Reply #4 on: April 19, 2007, 01:01:57 pm »
I tried what they said it still cant get it to show up but I am just learning about html and but I am going to put in as a code so if someone could fix it that would be great

Code: [Select]
<?php
/**********************************************************************************
* pet_engine.php                                                                  *
* Backend engnie for pets                                                         *
***********************************************************************************
* SMFPets: Pets MOD for Daniel15's Shop Mod for Simple Machines Forum             *
* =============================================================================== *
* Software Version:           SMFPets 1.0 (Build 1)                               *
* $Date:: 2007-02-10 8:33 PM EST (Sat, 10 Feb 2007)                             $ *
* $Id:: pet_engine.php 79 2007-01-18 08:26:55Z basilbeard                       $ *
* Software by:                Basilbeard                                          *
* Copyright      2007 by:     Basilbeard                                          *
* Support, News, Updates at:  http://www.daniel15.com/forum                       *
*                                                                                 *
* Forum software by:          Simple Machines (http://www.simplemachines.org)     *
* Copyright 2006-2007 by:     Simple Machines LLC (http://www.simplemachines.org) *
*           2001-2006 by:     Lewis Media (http://www.lewismedia.com)             *
***********************************************************************************
* This program is free software; you may redistribute it and/or modify it under   *
* the terms of the provided license as published by Simple Machines LLC.          *
*                                                                                 *
* This program is distributed in the hope that it is and will be useful, but      *
* WITHOUT ANY WARRANTIES; without even any implied warranty of MERCHANTABILITY    *
* or FITNESS FOR A PARTICULAR PURPOSE.                                            *
*                                                                                 *
* See the "license.txt" file for details of the Simple Machines license.          *
* The latest version of the license can always be found at                        *
* http://www.simplemachines.org.                                                  *
**********************************************************************************/

// Basically, this is a basic pet. All the defaults are defined here.
// So, if anything isn't defined by the pet, the defaults are inherited from here
if (!class_exists(petTemplate)) {
class 
petTemplate
{
/* 
 * All the below fields aren't in the breed files themselves. They're just defaults
 * The correct values are filled in with other functions.
 * These values are used as fallovers. If any of the variables aren't defined in the item,
 * it will use the defaults from here.
 */
//These vars depend on the pet and are set by the owner of the pet.
var $name 'No Name'; // The name of the pet
var $desc 'No Desc'//The description the user has given.
var $level 0//The level of the pet;
var $curap 0//The current number of skill points the pet has
var $maxap 0//The max number of skill points the pet has
var $age 0//How old(in days) the pet is
var $happy 0//Pets Happiness
var $hunger 0//Pets Hunger
var $id 0//Pet ID
var $training 0//Is the pet training ?
var $trainingend '00000000'//When does training end?
var $ownerid 1//Owner of the pet


//These vars depend on the breed and are loaded up in the free file.
var $breed 'No Breed'//The breed of the pet
var $breed_desc 'No Breed Desc'//The description of the breed.
    
var $price 700//The price to purchase one of these pets
    
var $breed_img 'blank.jpg'//The img file of the breed
    
var $skills_cnt 0//Number of skills owned by the pet.

// -----------------------------------------------------------------------
//Lots of functions to make life easier everywhere else


//The view function that people see on your pets profile
function view_Pet() {
global $txt$sourcedir;
switch ($this->happy) {
case 0$happy "Very Depressed"; break;
case 1$happy "Sad"; break;
case 2$happy "Sad"; break;
case 3$happy "Gloomy"; break;
case 4$happy "Gloomy"; break;
case 5$happy "Content"; break;
case 6$happy "Content"; break;
case 7$happy "Happy"; break;
case 8$happy "Happy"; break;
case 9$happy "Joyous"; break;
case 10$happy "Joyous"; break;
case 11$happy "Joyous"; break;
case 12$happy "Gleeful"; break;
case 13$happy "Gleeful"; break;
case 14$happy "Gleeful"; break;
default: $happy "Excstatic"; break;
}
switch ($this->hunger) {
case 0$hunger "Starving"; break;
case 1$hunger "Very Hungry"; break;
case 2$hunger "Very Hungry"; break;
case 3$hunger "Hungry"; break;
case 4$hunger "Hungry"; break;
case 5$hunger "Content"; break;
case 6$hunger "Content"; break;
case 7$hunger "Happy Tummy"; break;
case 8$hunger "Happy Tummy"; break;
case 9$hunger "Full"; break;
case 10$hunger "Full"; break;
case 11$hunger "Full"; break;
case 12$hunger "Very Full"; break;
case 13$hunger "Very Full"; break;
case 14$hunger "Very Full"; break;
default: $hunger "Bloated"; break;
}
return "
<table width='85%' cellpadding='5' cellspacing='0' border='1' align='center'>
<tr class = 'titlebg2'><th colspan='6'>"
.$this->name." the ".$this->breed."</th></tr>
<tr class = 'middletext'><td colspan='1' rowspan='3' width='10%'><img border='0'  width='120' height='120' src='"
.$boardurl."/Sources/shop/pet_images/".$this->breed_img."' alt='".$this->breed."' />' /></center>
    <th colspan='1' width='20%'>"
.$txt['pets_name']."</th>
    <td colspan='1'>"
.$this->name."</td>
    <th colspan='1' width='20%'>"
.$txt['pets_breed']."</th>
<td colspan='2'>"
.$this->breed."</td></tr>
<tr><th colspan='1' width='10%'>"
.$txt['pets_happy']."</th>
<td colspan='1'>"
.$happy."</td>
<th colspan='1'>"
.$txt['pets_hunger']."</th>
<td colspan='1'>"
.$hunger."</td></tr>
<tr><th colspan='1' width='20%'>"
.$txt['pets_level']."</th>
<td colspan='1'>"
.$this->level."</td>
<th colspan='1' width='20%'>"
.$txt['pets_age']."</th>
<td colspan='2'>"
.sprintf($txt['pets_days'], $this->age)."</td></tr>
<tr><th colspan='1'>"
.$txt['pets_description']."</th>
<td colspan='5'>"
.$this->desc."</td></tr>";
}

//The view function that you see on your pets menu. Allows for skills and such.
function view_Pet_owner() {
global $txt$sourcedir;
return "
<table width='75%' cellpadding='5' cellspacing='0' border='1' align='center'>
<tr 'titlebg2'><th colspan='6'>"
.$this->name." the ".$this->breed."</th></tr>
<tr><td colspan='1' rowspan='3' width='10%'><img border='0' width='120' height='120' src='"
.$sourcedir."/shop/pet_images/".$this->breed_img."' alt='".$this->breed."' />
    <th colspan='1' width='20%'>"
.$txt['pets_name']."</th>
    <td colspan='1'>"
.$this->name."</td>
    <th colspan='1' width='20%'>"
.$txt['pets_breed']."</th>
<td colspan='2'>"
.$this->breed."</td></tr>
<tr><th colspan='1' width='10%'>"
.$txt['pets_happy']."</th>
<td colspan='1'>"
.$this->happy."</td>
<th colspan='1'>"
.$txt['pets_hunger']."</th>
<td colspan='1'>"
.$this->hunger."</td></tr>
<tr><th colspan='1' width='20%'>"
.$txt['pets_level']."</th>
<td colspan='1'>"
.$this->level."</td>
<th colspan='1' width='20%'>"
.$txt['pets_age']."</th>
<td colspan='2'>"
.sprintf($txt['pets_days'], $this->age)."</td></tr>
<tr><th colspan='1'>"
.$txt['pets_description']."</th>
<td colspan='5'>"
.$this->desc."</td></tr>
<tr><th colspan='6'>"
.$txt['pets_do_stuff'].$this->curap."/".$this->maxap.")</th></tr>
<tr><th colspan='1' width='10%'>"
.$txt['pets_use_skill']."</th>
<td colspan='2'>"
.$this->skillsMenu()."</td>
<th colspan='1' width='10%'>"
.$txt['pets_train']."</th>
<td colspan='2'>"
.$this->trainMenu()."</td></tr>
<tr><th colspan='1' width='10%'>"
.$txt['pets_rename']."</th>
<td colspan='2'>"
.$this->renameMenu()."</td>
<th colspan='1' width='10%'>"
.$txt['pets_describe']."</th>
<td colspan='2'>"
.$this->describeMenu()."</td></tr></table><br />";
}

//Skills menu. Called by avove function. Used to make things nicer.
function skillsMenu() {
global $txt;
$this->load_breed();
$returnstring "<form method='post' action='".$scripturl."?action=shop;do=pets;type=skills;pet=".$this->id."'><select name='skill'>";
$cnt 0;
for ($i 0$i $this->skills_cnt$i++) {
if ($this->skill[$i]->level_learn <= $this->level && $this->skill[$i]->cost <= $this->curap) {
$cnt++;
$returnstring .= "<option value=".$i." selected = 'selected'>".$this->skill[$i]->name." (Cost: ".$this->skill[$i]->cost."SP)</option>";
}
}
if ($cnt == 0) {
$returnstring $txt['pets_no_skills'];
}
else {
$returnstring .= "<input type='submit' value='{$txt['pets_use_skill']}'></form>";
}
return $returnstring;
}

//Train menu. Called by avove function. Used to make things nicer.
function trainMenu() {
global $txt$scripturl;
   $date date('z');
   if ($date 10) {
   $date '00'.$date;
   }
   elseif ($date 100) {
   $date '0'.$date;
   }
   $date date('y').$date.date('His');
if ($this->training == 1) {
if ($date $this->trainingend){
$middlestring $txt['pets_course_finish2'];
$command $txt['pets_train_pet'];
$returnstring "<form method='post' action='".$scripturl."?action=shop;do=pets;type=train;pet=".$this->id."'> ";
$returnstring .= $middlestring;
$returnstring .= " <input type='submit' value='{$command}'></form>";
}
else{
$middlestring sprintf($txt['pets_course_taking'], $this->training_date($this->trainingend));
$command $txt['pets_train_pet'];
$returnstring "<form method='post' action='".$scripturl."?action=shop;do=pets;type=train;pet=".$this->id."'> ";
$returnstring .= $middlestring;
}
}
else {
$middlestring $txt['pets_train_cost'].formatMoney($this->calcTrainCost());
$command $txt['pets_train'];
$returnstring "<form method='post' action='".$scripturl."?action=shop;do=pets;type=train;pet=".$this->id."'> ";
$returnstring .= $middlestring;
$returnstring .= " <input type='submit' value='{$command}'></form>";
}
return $returnstring;
}

//Rename. Called by avove function. Used to make things nicer.
function renameMenu() {
global $txt;
$returnstring "<form method='post' action='".$scripturl."?action=shop;do=pets;type=rename;pet=".$this->id."'>";
$returnstring .= "<input type='text' name='newname' value='{$this->name}'>";
$returnstring .= "<input type='submit' value='{$txt['pets_rename']}'></form>";
return $returnstring;
}

//Describe menu. Called by avove function. Used to make things nicer.
function describeMenu() {
global $txt;
$returnstring "<form method='post' action='".$scripturl."?action=shop;do=pets;type=describe;pet=".$this->id."'>";
$returnstring .= "<input type='text' name='newname' value='{$this->desc}'>";
$returnstring .= "<input type='submit' value='{$txt['pets_describe']}'></form>";
return $returnstring;
}

//Training cost. Set to n * (n+1)*5 where n is the current level.
function calcTrainCost() {
return ($this->level) * ($this->level 1) * 4
}

//Using a skill
function use_skill($skillid 0) {
global $txt;
$this->load_breed();
$min_level $this->skill[$skillid]->level_learn;
$max $this->skill[$skillid]->level_max;
$cost $this->skill[$skillid]->cost;

if ($cost $this->curap) {
return $txt['pets_skill_no_power'];
}
elseif ($this->hunger 5) {
return $txt['pets_skill_hunger'];
}
elseif ($this->happy 5) {
return $txt['pets_skill_happy'];
}
else {
if ($this->level $min_level$chance 0;
elseif ($this->level $max$chance floor(100 * ($this->level $min_level) / ($max $min_level));
else $chance 100;
$rand mt_rand(1,100);
if ($rand $chance) {
$this->curap -= $cost;
return $txt['pets_skill_fail'];
}
else {
$this->curap -= $cost;
eval('$return = $this->use_skill_' $skillid '();');
return $return;
}
}
}

//Change a pets name
function rename_pet($newname 'No Name') {
$this->name $newname;
}

//Change a pets description
function redesc_pet($newdesc 'No Desc') {
$this->desc $newdesc;
}

//Store the values back into the database(very important)
function store_values() {
global $db_prefix;
$result db_query("UPDATE {$db_prefix}shop_pets
SET name = '
{$this->name}',
    level = 
{$this->level},
    curap = 
{$this->curap},
    maxap = 
{$this->maxap},
    happy = 
{$this->happy},
    `desc` = '
{$this->desc}',
    hunger = 
{$this->hunger},
    age = 
{$this->age},
    training = 
{$this->training},
    trainingend = '
{$this->trainingend}',
    ownerid = 
{$this->ownerid}
    WHERE pet_id = 
{$this->id}"__FILE____LINE__);
}

//Load the values from the database(also important)
function load_values($id 0) {
global $db_prefix;
if ($id != 0) {
$result db_query("SELECT * FROM {$db_prefix}shop_pets
WHERE pet_id = 
{$id}"__FILE____LINE__);
$row mysql_fetch_assoc($result);
$this->name $row['name'];
$this->breed $row['breed'];
$this->desc $row['desc'];
$this->level $row['level'];
$this->curap $row['curap'];
$this->maxap $row['maxap'];
$this->age $row['age'];
$this->happy $row['happy'];
$this->hunger $row['hunger'];
$this->training $row['training'];
$this->trainingend $row['trainingend'];
$this->ownerid $row['ownerid'];
$this->id $row['pet_id'];
$this->load_breed();
}
}

//Advance a day(yay)
function advance_day() {
global $db_prefix;
$happy_loss mt_rand(1,4) - 1;
$hunger_loss mt_rand(1,2);
if ($this->happy $happy_loss 0$happy_loss $this->happy;
if ($this->hunger $hunger_loss 0$hunger_loss $this->hunger;
$this->happy $this->happy $happy_loss;
$this->hunger $this->hunger $hunger_loss;
$this->age++;
$this->curap $this->maxap;
}
   
   
//Training a pet
   
function train_pet() {
global $db_prefix$ID_MEMBER$txt;
   $date date('z');
   if ($date 10) {
   $date '00'.$date;
   }
   elseif ($date 100) {
   $date '0'.$date;
   }
   $date date('y').$date.date('His');
   if ($this->training != 1) {
   $cost $this->calcTrainCost();
   $result db_query("SELECT * from {$db_prefix}members WHERE ID_MEMBER = {$ID_MEMBER}"__FILE____LINE__);
   $row mysql_fetch_assoc($result);
   if ($row['money'] < $cost) {
   return $txt['pets_no_train_money'];
   }
   else {
$result db_query("
UPDATE 
{$db_prefix}members
SET money = money - 
{$cost}
WHERE ID_MEMBER = 
{$ID_MEMBER}"__FILE____LINE__);
   $this->training 1;
   $this->trainingend $this->training_end($date);
   return sprintf($txt['pets_place_course'], $this->training_date($this->trainingend));
   }
   }
   else {
   if ($date $this->trainingend) {
   $this->level++;
   if ($this->level == 10$this->maxap++;
   if ($this->level == 30$this->maxap++;
   if ($this->level == 60$this->maxap++;
   if ($this->level == 100$this->maxap++;
   $this->training 0;
   return sprintf($txt['pets_course_finish'], $this->level);
   }
   else {
   return sprintf($txt['pets_course_taking'], $this->training_date($this->trainingend));
   }
   }
}

//Finding the ending training date
function training_end($date '00000000000') {
$train_hours $this->level 4;
$dates preg_split('//'$date); 
$cur_year $dates[1].$dates[2];
$cur_date $dates[3].$dates[4].$dates[5];
$cur_hour $dates[6].$dates[7];
$cur_minsec $dates[8].$dates[9].$dates[10].$dates[11];
$hour $cur_hour $train_hours;
$extra_days 0;
while ($hour >= 24) {
$hour $hour 24;
$extra_days++;
}
if ($hour 10) {
$hour "0".$hour;
}
$cur_date += $extra_days;
if (date('L') == && $cur_date >= 365) {
$cur_year++;
$cur_date $cur_date 365;
}
elseif (date('L') == && $cur_date >= 366) {
$cur_year++;
$cur_date $cur_date 366;
}
if ($cur_date 10) {
$cur_date '00'.$cur_date;
}
elseif ($cur_date 100) {
$cur_date '0'.$cur_date;
}
return $cur_year.$cur_date.$hour.$cur_minsec;
}

function training_date($date '00000000000') {
$dates preg_split('//'$date); 
$cur_year $dates[1].$dates[2];
$cur_date $dates[3].$dates[4].$dates[5];
$cur_hour $dates[6].$dates[7];
$cur_min $dates[8].$dates[9];
$cur_sec $dates[10].$dates[11];
$cur_hour++;
$month 1;
$cur_date++;
if ($cur_date 31) {
$cur_date $cur_date 31;
$month++;
if ($cur_date 28 && date('L') == 0) {
$cur_date $cur_date 28;
$month++;
if ($cur_date 29 && date('L') == 1) {
$cur_date $cur_date 29;
$month++;
if ($cur_date 31) {
$cur_date $cur_date 30;
$month++;
if ($cur_date 30) {
$cur_date $cur_date 31;
$month++;
if ($cur_date 31) {
$cur_date $cur_date 30;
$month++;
if ($cur_date 30) {
$cur_date $cur_date 31;
$month++;
if ($cur_date 31) {
$cur_date $cur_date 30;
$month++;
if ($cur_date 31) {
$cur_date $cur_date 31;
$month++;
if ($cur_date 30) {
$cur_date $cur_date 30;
$month++;
if ($cur_date 31) {
$cur_date $cur_date 31;
$month++;
if ($cur_date 30) {
$cur_date $cur_date 30;
$month++;
}
}
}
}
}
}
}
}
}
}
}
}
return date("H:i:s, F jS Y"mktime($cur_hour00$month$cur_date$cur_year));
}
}
}

//Simple class to handle skills
if (!class_exists(skill)) {
class skill {
var $level_learn 0;
var $level_max 0;
var $cost 1;
var $name 'Skill';
var $code 'return "This skill does nothing"';
}
}
?>

Offline Jen

Re: Pet Central Images Not Showing Up
« Reply #5 on: April 19, 2007, 07:37:22 pm »
Did you try this one? This worked for me.
http://www.daniel15.com/forum/index.php/topic,642.msg3780.html#msg3780

I didn't see the fix in your code.

TexasBartender

  • Guest
Re: Pet Central Images Not Showing Up
« Reply #6 on: April 20, 2007, 07:15:06 am »
Did you try this one? This worked for me.
http://www.daniel15.com/forum/index.php/topic,642.msg3780.html#msg3780

I didn't see the fix in your code.

I tried using that fix and I get this error

Parse error: syntax error, unexpected '<' in /home/texasb/public_html/Sources/shop/pet_engine.php on line 110