Personally, I'm extremely glad to see SMFShop 2.3 released. My original intention was to have the RPG stuff sit on top of SMFShop. However, I quickly saw that doing so would make it virtually impossible to upgrade SMFShop without completely redoing the RPG package in order to upgrade. The reason for the delay here is because I have.am changing the RPG code to function separately from SMFSHop The RPG package will install as a completely separate package, which doesn't rely on SMFShop for it's cash/money function but instead uses it's own. In other words, SMFShop and SMF-RPG-Shop will be able to exist independently, which btw... if I'd had any sense at all, is how it should have been done in the first place. @¿@ HEY!! thppppppppppt! I have an excuse... I'm OLD! LMBO
Daniel- btw - and I'm studying up on svn ;-)